not bad
The interactivity was good, graphics okay, but it really needed some sound. Good job
not bad
The interactivity was good, graphics okay, but it really needed some sound. Good job
fun game
That was disgusting, but funny at the same time. He must've ate a lot of food to have so much crap come out of his ass. Good work.
fun game
Simple and fun. I like it. I was doing good until I got stuck on a level with the fans, rings, bricks because the paper got stuck. It kept bouncing back and forth from the fan on the left and ring on the right. I had to restart the whole thing. Is there a way to just restart that level?
If you get stuck, you can press K and kill the ball. You can't just restart the level, if you lose you need practice anyway. after you beat it you can play any level as much as you want.
nice game
A pretty good game for only 145K. Easy to play and a little challenging too. Good job!
good game
That was a great improved version of the classic pong game. You even had extra features. This was fun to play, it was a little challenging since when you hit the <- or -> arrow, the paddles move all the way to the left or right without stopping so you have to time it right, instead of just waiting for the ball to hit the paddle. I liked the small file size, only 132K! Good job!!
hmm...
Well, I thought I was gonna see the dog actually do stone,paper,scissors with its paws, but instead it dances around or does some kind of kung-fu move or something....I gotta say this was quite original, a little bit on the cheesy side. The game worked good, with all those annoying, funny sounds. During the loading screen, it says that you should have a faster computer...well, my computer is fast, just I have a 56K modem, so no, it's not my computer, that's slow, it's my internet or my connection. Funny game, I'll go check out your other one, k?
this is okay
It's a pretty basic shooter game, shoot the postman...well, good job on making a game with a victim (duplicated gif images of a postman). The problem is that if you don't hit the postman in time, the screen turns red, with the word "DEAD", and the game is stopped. Shouldn't there be a "replay" or "retry" button added to this so we don't have to keep closing the game, and reopening it??
interesting
I see you got it to load right this time. (that's a legit excuse for re-submitting it) Great game...nice drawings and story, this kind of reminds me of a mystery game you would play on the computer. The only problem I think is that this lacks sound.....music, sound effects, even voices would make it even better...it just seems to quiet for me. Anyways, this was enjoyable!! :)
This is alright
This was a long game. There was a lot of interactivity, but there were a couple of parts I got stumped on, you weren't too clear on what you should do. (no directions) The part where you have to shoot that purple monster, at first I didn't know what to do, plus I had only a short amount of time to do something, so I had to keep playing the thing over and over til I got it. You didn't say if you were supposed to click the monster, click the gun, or hit a key? The 2nd stump part was when you're fighting the guy with the big axe(nicely drawn axe with lighting), since I'm not sure whether to click the gun, click the guy, or what? I tried clicking everywhere after the last speech, nothing happened, I kept dying.
Oh, and when you're comparing graphics, saying that you have better graphics than me, and I see THIS stick figure movie?? This is not a good example of your artistic ability. It doesn't take much to draw stick figures. The backgrounds were kind of plain, not so good. Try to put more effort in your drawings next time if you want to tell me you're better than me.
I did like some of the interactivity parts, like the ones where you weren't rushed with time to click something right away. I liked having to choose what rocks to grab onto, what door to take,etc. This is definitely better than most stick figure movies, since it has a good story, is pretty long, and alright graphics(as opposed to sloppy/childish). Keep up the good work!!
PS--your game might've been longer than mine, but your game has "simple" interactions and NO MUSIC ((having a song in the background adds a lot more memory...who knows if you added sound, maybe your 1000K movie would turn into 1500K)),...my game had more "complex" interaction(such as it took many hits to kill a zombie,and each hit, there's health bar going down,each time, another chance of dying), so unfortunately, it took up too much file size. You're right, I need to work on my programming knowledge to reduce it. I'm not bragging, I have much to learn too.
My most recent flashes were "Call Light Resonse" in 2013 & "Ghost Motel 11" in 2005. I have been gone for awhile (2005-2011). Any posts or reviews made by "Violet-AIM" from 5-05 to 01-30-11 were not from me since somebody else got into my account
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Joined on 11/14/00